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SHOCKER MINDSTORMS

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Table/Notebook Display

Apprentice Level AND Professional Level

Each Apprentice and Professional level team will be provided a table for a display and a notebook of drawings, pictures, charts, graphs, etc., that document the process their team took to prepare for the Challenge. Judges will score the Table Display/Notebooks between 10:00am - 2:00pm Challenge day. The judging panel will consist of WSU College of Education faculty and other professional educators.

All Table Displays will be limited to the surface area of the provided 6' X 3' table. Additional items under the table or around the table will not be considered in the judging. No electricity will be provided. Teams may provide their own battery or other power source if it fits under their table. NO cords may be placed across the floor to the Table Displays.

TIP: If a computer presentation is part of your display, consider putting the presentation on two or more computers, swapping the computer in the display area as needed to re-charge in the work area where electricity is provided.

Notebook materials should be organized in a notebook, three ring binder, or a file folder.

The Table Display should be set up by team members only. Coaches and parents may help team members carry items into the gymnasium, but all set up should be done by team members only.

Table Display/Notebook Award (1 Award): One award for the team earning the highest number of points for the Table Display/Notebook Challenge. Apprentice level and Professional level teams will all compete for this one award together. Table Displays/Notebooks that are high scoring are invited to display at the WSU College of Engineering Open House on May 2nd, 2008.

Apprentice Level Note: Points from Table Display/Notebook apply toward the overall Awards in the Apprentice Level.

Professional Level Note: Points from Table Display/Notebooks apply toward the overall Awards in the Professional Level.

Tables will be set up throughout the gymnasium for the teams' Table Display/Notebook. Your Table Display/Notebooks may also be used during your Oral Presentation. If you take your items into the Oral Presentation please leave a note on your table for the Judges explaining that your display is currently being used in your presentation. This will allow the judges to skip your table until after your presentation is over.

NOTE: Trial Day Opportunity
February 2nd, 2008 - 12:45pm - 1:30pm
Overview and Q&A Session for MINDSTORMS Challenge
Spirit/Sportsmanship Award and Table/Notebook Display
 
Presented by: Tonya Witherspoon and Karen Reynolds from the College of Education.
Tonya and Karen do not judge or score the table/notebook displays or spirit/sportsmanship award.  Throughout the history of the challenge, Tonya and Karen have recruited and organized the judges for these awards and have provided the judges with guidance on using the scoring rubrics. This presentation is open to all registered teams.
This session will take place in Room 207 of the Heskett Center.

 

Scoring Rubric: 1000 points possible

Criteria

200-150

150-100

100-50

50-0

Awesome!

Mostly

Somewhat

Not really

Creativity - the display and notebook are eye-catching and pleasing to look at. They contain unique and imaginative ways to communicate content and the process that prepared the team for the Challenge.

Variety - Both the display and notebook utilize several methods to effectively communicate information (e.g., diagrams, drawings, photos, tables, charts, graphs, written information, models, exhibits, etc).

Organization - the information is logically presented in a well-ordered manner with obvious organization around specific topics (e.g., organized chronologically, by challenge or task, by learning topic, etc.). Items are clearly labeled or captioned.

Accuracy - content is judged to be accurate and relevant. Sources are well documented and credited when necessary. The team name and school are easily and clearly identified.

Knowledge - the display and notebook document the team's preparation for the challenge with special emphasis on concepts and lessons learned (e.g., problem solving strategies, team building exercises and/or strategies, �discoveries� along the way, etc.)