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SEEDS: ENGINEERING OUTREACH

Schedule a Classroom Visit

In addition to offering Saturday activities, SEEDS offers a variety of programming for K-10 classrooms. Programs run 45-60 minutes and align with Kansas Science Curriculum Standards for grades K-8 and Math Common Core standards for grades 9-10.

Programs are presented by SEEDS' WSU engineering students and include a brief discussion of what it means to be an engineer and a hands-on activity geared toward either K-2, 3-5, 6-8 or 9-10 grades.  We cannot guarantee availability but will do our best to accommodate you. 

In addition to the activities below, we have new presentations in development including one that teaches computation thinking and basic computer programming using a program called Scratch. We can also present actvities that support your lesson plans. Please inquire about this. 

TO REQUEST A CLASSROOM VISIT, PLEASE SUBMIT THIS FORM.

Grade Activity Description Time KS Curriculum Standards
K-2 Snap Circuits • Students learn to design a simple circuit.
• Students make predictions and observe results
45 mins

SCIENCE K-2

1.1.1, 1.1.5

2.1.2

5.1.1

7.1.1

3-5 Snap Circuits • Students learn to design a simple circuit.
• Students experiment with circuit design and change variables to see result.
45-60 mins

SCIENCE 3-5

1.1.2, 1.1.4

2.1.2, 2.1.3

5.1.1,5.2.1, 5.2.3

7.1.1

 

3-5 Roller Coasters • Students work in teams to design roller coasters, first on paper, then modify design to observe results.
• Forces of motion will be explained.
45-60 mins

SCIENCE 3-5

1.1.2, 1.1.4

2.1.2, 2.1.3

5.1.1, 5.2.1, 5.2.3

7.1.1

3-5 You Can Be an Engineer • Presentation by engineering students explaining what engineers do and why they enjoy it.
• Explanation of why experiments matter and what you can learn from trial and error.
• Activity with Rube Goldberg kit, reimagining new uses for familiar items.
45-60 mins

SCIENCE 3-5

1.1.2, 1.1.4

2.1.2, 2.1.3

5.1.1, 5.2.1, 5.2.3

7.1.1

6-8 Snap Circuits • Students learn to design a simple circuit.
• Students will draw a circuit design and predict the result.
• The transfer of energy from electricity to light, sound and motion will be explained.
• Students experiment with circuit design and change variables to see various outcomes.
45-60 mins

SCIENCE 6-8

2.3.1, 2.3.3, 2.4.1, 2.4.2, 7.1.1, 7.2.2

6-8 Roller Coasters • Students work in teams to design roller coasters, first on paper, then modify design to observe results.
• Forces of motion will be explained.
• Potential and kinetic energy will be explained.
45-60 mins

SCIENCE 6-8

2.3.1, 2.3.3,2.4.1, 2.4.2, 7.1.1, 7.2.2

 

6-8 You Can Be an Engineer • Presentation by engineering students explaining what engineers do and why they enjoy it.
• Explanation of why problem solving is a creative as well as scientific process.
• Students will play “Disruptus” game where they are challenged to imagine new purposes for existing items. 
45-60 mins

SCIENCE 6-8

2.3.1, 2.3.3,2,4.1, 2.4.2, 7.1.1,7.1.2

9-10 Using Math to Fight a Zombie Hoard • To illustrate the concept of math modeling, this engaging presentation has students determine how to best allocate resources to fight a zombie attack. 
• Presentation includes an explanation of how mathematical modeling allows you to solve all kind of practical problems and is the basis for engineering.
45-60 mins

MATH COMMON CORE: High School

Modeling

 

For an explanation of KS Science Standard codes visit this Kansas State Department of Education website

For an explanation of the KS Common Core Math Standards, visit this Kansas State Department of Education website.